using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ViewNames
{
    public const string
        LoginPanel = "Login/LoginPanel",
        //首页
        HomePanel = "Home/HomePanel",
        PickDeckPanel = "Home/PickDeckPanel",
        DailyBonus = "Home/DailyBonus",
        FinishMatchPanel = "Home/FinishMatchPanel",
        //通用
        WaitPanel = "Common/WaitPanel",
        FootballInfo = "Common/2DCard",
        WarnTip = "Common/WarnTip",
        MatchWarn = "Common/MatchWarn",
        DialogPop = "Common/DialogPop",
        ConfirmPop = "Common/ConfirmPop",
        //收藏
        CardPackView = "Collection/CardPackPanel",
        CardFilterPanel = "Collection/CardFilterPanel",
        IfSavePanel = "Collection/IfSavePanel",
        SetNamePanel = "Collection/SetNamePanel",
        CardPanel = "Collection/CardPanel",
        BreakCardPanel = "Collection/BreakCardPanel",
        DeckInfo = "Collection/DeckInfo",
        //比赛
        LongShootPanel = "Match/LongShootPanel",
        SettingPanel = "Match/SettingPanel",
        PlayerPanel = "Match/PlayerPanel",
        PathPanel = "Match/PathPanel",
        PlayerPanel2 = "Match/PlayerPanel2",
        CardInMatch = "Match/CardInMatch",
        FlagPanel = "Match/FlagPanel",
        //商店
        ShopPanel = "Shop/ShopPanel",
        BuyPop = "Shop/BuyPop",
        PackDetails = "Shop/PackDetails",
        OpenPacks = "Shop/OpenPacks",
        BuyConfirm = "Shop/BuyConfirm",
        //引导
        Guide = "Match/Guide/GuidePanel ",
        NewGuide = "Match/Guide/UIGuide",
        //3D
        Card3D = "3DMatch/3DCard",
        CardOnCourt = "3DMatch/CardOnCourt",
        Skill = "3DMatch/Skill",
        SkillUp = "3DMatch/SkillUp"
        ;
}
